Whether you’re a beginner or a pro, everyone will love Unity!

Want to learn how to develop your own games and apps? Or do you already have the basics or even more advanced knowledge in graphics, sound, video or even programming, but still lack a piece of the puzzle of competences to fully develop to your liking? Do you need to create realistic 3D models, simulations for your work, but don’t have the right resources or development platform to build on?

What is Unity?

It is a multi-platform game engine (translated as a game engine), but also used in many other entertainment and industrial fields. It is therefore a tool that uses its own media and software libraries to create 2D and 3D real-time applications (i.e. with rendering in time). The company developing this tool prides itself on its use in various fields, outside the gaming industry, such as film, architecture, as well as manufacturing industries such as automotive and others.

In the previous article in the Technology section, we introduced modern industrial technologies and, within that, Digital Twin. Yes, Game Engine Technology also offers a solution for implementing this modern industrial technology, see the link here.

In addition, the creators of the tool have chosen a very friendly licensing policy. Individuals can use the tool completely free of charge up to a profit of one hundred thousand dollars in the last 12 months. Paid versions are then available for companies and individuals with higher profits. This opens the way for everyone really. More regarding licensing on the site here.

How to develop games and apps – Learning Path

Clicking on the following link “HERE” will take you to the study programme page. The study program is very professional and free of charge. Everyone chooses the path they want to take, according to their own ambitions and interests. In the beginning it is advisable to choose the training path, which will guide you through the introduction of the tool, but also introduce you to the business of development and the different professions.

I highly recommend starting the program from the beginning and going through the individual lessons for which you will receive experience points. In the lessons you will also encounter practical tasks and challenges where you will see concrete results and your first games. There will also be a knowledge test and evaluation at the end of the lesson. The motivational program forces you to go through all the planned lessons, because after completing them, new libraries for 2D and 3D application development will open up.However, there are also badges based on the training paths you have completed and, for the more advanced ones, certificates, usable for future professional practice.

To understand the algorithms and basic principles, you can try mini-games – such as Lego games. You can also share the results of your work on the Play community platform, where you can comment and rate your results and those of others.

Unity Play

The beginner’s program starts with programs:

  • Get Started – to familiarize yourself with the purpose and principles,
  • Explore – to familiarize yourself with the development environment and how to use the tool,
  • Essential Pathway – to the first steps of development, here you will learn how to use the tool, download and install libraries, create and publish your own application,
  • Learn – learning about the development process and the required competences for individual professions, not only in the games industry, within the Learn programme you will also set a programme of more advanced training events according to your set objectives.

Once you have reached the first beginner level, you will get an idea of whether and how to continue your own learning, or whether this tool is right for you, your goals and your business.

Also suitable for science and research

Fans in science and research will also come into their own. There are training paths for the use of artificial intelligence, within which many other theoretical foundations are applied. Don’t just stick to the theory, but try your hand at implementing it yourself. The tool will provide a very good learning and application environment for students, academics, research and development organizations, and also just people who are curious and like to create.

If you have already started your training program, feel free to comment below the article, or send your recommendations or even a link to your first creations 🙂

Game and application development in UNITY
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